Sunday, January 29, 2012

Gaming, Strategy, & Trust

At first I wondered what this book was really about. People who have read it state that it is a great novel, but in the beginning I wondered if it was anything other then a simple detective novel. A simple detective novel should create order from chaos. In this book creates three things, gaming, strategy, and trust. Throughout the novel we see Turtle trying to decide who she is, and what she will become.Turtle wants to know if she's Turtle, Tabitha Ruth, or Alice. She is extremely unlike her sister, Angela Wexler. Angela Wexler is what I would call a mothers perfect byproduct. Which is completely what Angela doesn't want to be. Evermore, we see the role of gaming get extremely complex when we cannot even decide what the true problem or what we are trying to detect is. The question arrises of whether or not he is actually dead. Turtle becomes what we call the detective, she helps decide the true outcome by using her skillful and creative lies to basically come up with a crafty story. On the side of trust, we see this characters get stuck with each other and have to create trust within each other to figure out what is happening. In the end we see turtles story help her to find out what is happening and then becomes the "winner". We also see J.J. Ford grow as a career driven person to become stronger then see already is. She decides that maybe this isn't for her and goes off. Throughout this book we see the development of the game take place, and the ending is not exactly want you expect.

No comments:

Post a Comment